//============================================================================================
/**
 * @file	throw_obj_pri.h
 * @brief	ポケスロン競技：玉投げ　OBJプライオリティ定義
 * @author	Nozomu Saito
 */
//============================================================================================
#ifndef __THROW_OBJ_PRI_H__
#define __THROW_OBJ_PRI_H__

typedef enum {

	PRI_COUNT = 1,
	PRI_WATCH = 2,
	PRI_TIME = 2,
	PRI_POINT = 2,
	PRI_FLAG = 3,
	PRI_SWEAT = 4,
	PRI_PANIC = 4,
	PRI_BREAK = 5,
	PRI_POKE_MINE = 17,

	PRI_BALL = 20,

	PRI_POKE = 32,
	PRI_BALL_SHDW = 1000,
}THROW_OBJ_PRI;

#define PRI_BASE_OFS	(3)

#endif //__THROW_OBJ_PRI_H__